Structs
This is the game application. It handles the creation of the game window, the window events including player input events and runs the main game loop.
This contains the data for a console (including the one displayed on the screen) and methods to draw on it.
This provides a common way to load files for both native and web targets
An easy way to load PNG images and blit them on the console
An iterator visiting all keys in arbitrary order.
Enums
What is returned by the
Engine::update
functionConstants
Traits
This is the complete doryen-rs API provided to you by
App
in Engine::update
and Engine::render
methods.This is the trait you must implement to update and render your game.
See
App::set_engine